Wednesday, June 26, 2013

Bloody Mary Cabin Redesign

I had to redesign the Bloody Mary cabin, feedback said the previous cabin was too whimsical but as the story and setting of the game evolved a more real-world based cabin was required.
I still have a lot I plan to change or add to this but for now I'm posting it. For example I feel the bird poo on the roof isn't reading and the birds in general feel odd. Also I want to do some cloud/ash/smoke study paintings before I proceed on this.


Monday, June 24, 2013

Destruction of an Angel

A top part of a newel post for a room I was designing for Bloody Mary. They changed the game so the room won't appear in it, but I am still finishing it and all the props I did for it up. So look forward to seeing that over the next few weeks.





Thursday, June 20, 2013

Mizz Hyve shetches

These are some quick sketches of a character I'm working on called Mizz Hyve. More to come in the next few days.



Wednesday, June 19, 2013

Bloody Mary trees

Some trees I designed for Bloody Mary. I wanted them to be simple enough for a modeler so I didn't put little limbs everywhere.
The first two are trees that have fallen and been warped under winter snowfall. The third is a lightning hit trunk.




Thursday, June 13, 2013

Some more studies

Edgar Payne, Clyde Aspvig and a photo study. I have original paints I am almost done with that I am going to post next week.